Fablemancer
The Book of Origins
In the city of Bluff, stories are dangerous.
They are outlawed, hunted, and burned—because once, long ago, they had the power to change the world.
Fifteen-year-old Gram Hensley has no use for myths. He survives by quick hands, quicker wits, and knowing when to run. But when a routine theft entangles him with a ruthless chandler, a black-market storymonger, and a forbidden tale sealed in wax and flame, Gram is pulled into a hidden world of stories—and the men and women who wield them.
In the hallowed halls of the Librarium, stories are more than words. Spoken aloud, they can heal or destroy, bind souls or set them free. They bend lies and truths alike. And in a world where such power is coveted by tyrants, trafficked by criminals, and feared by those in control, Gram begins to learn that stories do not belong to their tellers.
They have a will of their own.
As ancient myths resurface and buried truths demand to be heard, Gram must decide what kind of story he will live—and what price he is willing to pay to tell it.
FABLEMANCER: THE BOOK OF ORIGINS is a dark, lyrical fantasy about the power of narrative, the cost of wonder, and the dangerous magic of believing in stories too deeply—or not enough.
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Fantasy
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A teenage thief who doesn’t believe in myths is drawn into a world where stories are magic and must choose what kind of story he will live when silence is no longer an option.
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140,000+
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In Editing